AB Healer
Resto 12 + 1 + 3, Channeling 12 + 1, rest in Spawning
[skill]Life[/skill] [skill]Vengeful Weapon[/skill] [skill]Weapon of Remedy[/skill] [skill]Soothing Memories[/skill] [skill]Mend Body and Soul[/skill] [skill]Generous Was Tsungrai[/skill] [skill]Spirit Light[/skill] [skill]Bloodsong[/skill]
Equipment: + 60 HP 20/20 Restoration Staff
Life provides a 140 HP heal to all allies (including minions, NPCs, other ABers not on your team). The two weapon spells can assist in dealing damage. SM provides your standard cheap heal. Keep GwT held and drop when life is low. Bloodsong provides a long lasting spirit (for spirit light) that annoys others while being a bit of a pain to kill since it steals health.
Alternatives: Swap Spirit Light for Spirit Transfer if you're certain you'll always be in earshot of a spirit. Swap Wpn of Remedy for VwK if you find yourself becoming a target a lot. Swap Wpn of Remedy for Spirit Light Wpn and Vengeful wpn for Death Pact signet if you want to focus on healing more. Swap one skill (MB&S, Bloodsong) for Death Pact sig.
Death pact sig is good if you're playing with teammates who are smart. Otherwise, you'll end up dying too much.
Nothing innovate here. Just a fairly solid build in my experience.
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